=========================================== ============Storehouse No.18=============== ==========V 1.00 translation patch========= =============2008 Gil-Galad================ ============2008 Blackhole89=============== =======http://gilgalad.arc-nova.org/======= =========================================== Game Details --------------- Warehouse No.18, which has been translated to be re-named as Storehouse No.18 is a Russian Sokoban clone. I can only speculate that this game was developed for play on a Dendy, which is a Russian Famicom clone. This game is also PAL, so be sure to set emulation accordingly. According to Wikipedia, "Sokoban (warehouse keeper) is a transport puzzle in which the player pushes boxes around a maze, viewed from above, and tries to put them in designated locations. Only one box may be pushed at a time, and boxes cannot be pulled." There are two modes to this game, GAME and EDITOR mode. In the game mode, you can choose which store house you want to try and solve in typical Sokoban fashion. Simply push all of the boxes into their designated storage spots and that's it. As for the editor mode, there are several tools you can use to design your own custom storehouse and then play the storehouse that you created. I think the game is a lot of fun, despite the blandness of the graphics. Update History ----------------- Version 1.00 - Some additional work to windows. First public release. Version 0.91 - Private release Patching Details ----------------- 1.)Use Lunar IPS to patch the rom. Or your favorite patching application. 2.)Make sure the "good name" is Warehouse No. 18 (R) [!].nes . The size of the rom should be 24.00KB after being unzipped. 3.)The size of the ROM will become 40.00KB after being patched. Emulation Details ------------------ This game is mapper #0, you should not have a problem finding a NES emulator to run the game. The game has been tried in most NES/Famicom emulators after the ASM hacks with success. Known Issues ------------------ This game is fully translated and shouldn't have any issues. If there are any issues, contact me and state the issue. A savestate and snapshot would be great. Tools used ------------------ Hex Workshop FCEUXDSP Nintendulator DCC6502 Table Manager Tile Layer Pro Lunar IPS WindHex32 Font Package by Toma NESticle Paint Shop Pro 9 GIF Movie Gear Atlas Programmer's File Editor EditPad Lite Credits ------------------ Blackhole89 - Russian script translation. Authors of the above stated tools and emu's. Klarth - For adding additional support to Atlas for hard coded assembly pointers. Contact Info ------------- email: gil_galad752003@yahoo.com AIM: Klingo1000 Futher Notes -------------- This is a fan based game modification and is not affiliated with Nintendo, Dendy, or any other company. This patch is not for sale and must be included with the readme. Thanks and enjoy.